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All articles:

A Render Farm That Saves You Time and Money





By Chris Churilo

PipelineFX's Qube! Render Farm Management Software Solves Customer Problems

Problem:

Meet grueling digital media deadlines without having to spend the capital to build and maintain your own render farm.

In order to render a 3D scene to a 2D screen is a very "bursty process."  One customer may need 10,000 cores one night and only 500 cores the next night. In addition,​ customers​’ ​deadlines​ ​are​ ​not​ ​variable, yet ​​the​ ​time​ ​needed​ ​to​ ​render​ ​each​ ​project​ ​is​ ​very different, based​ ​on​ ​the​ ​level​ ​of​ ​computer​ ​graphics,​ ​layers​ ​per​ ​shot,​ ​resolution​ ​of​ ​the​ ​rendered project​ ​and​ ​the​ ​number​ ​of​ ​frames​ ​per​ ​second​.​ ​To​ ​meet​ ​a​ ​deadline,​ ​customers may​ ​need​ ​to​ ​scale​ ​from​ ​500​ ​to​ ​1,500​ ​machines​ ​for​ ​three​ ​days.​ ​But​ ​after​ ​those​ ​three​ ​days,​ ​customers do​n’t​ ​want​ ​to​ ​pay​ ​for​ ​rendering​ ​licenses​ ​that​ ​are​ ​not​ ​being​ ​used.​ ​Their​ ​job​ ​is​ ​finished, so​ ​they​ ​should​ ​not​ ​need​ ​to​ ​pay!

Results:

PipelineFX​ ​has​ ​been​ ​able​ ​to​ ​help​ ​its ​customers​​ ​achieve​ ​maximum​ ​efficiency​ ​and​ ​optimize their​ ​existing​ ​and​ ​future​ ​infrastructure.​ ​The​ ​combination​ ​of solutions has​ ​allowed for​ ​metering​ ​and​ ​billing​ ​at​ ​minute-level​ ​precision.​ ​In​ ​addition,​ customers now have​ ​a​ ​real-time​ ​view​ ​​of​ ​their​ ​current​ ​usage​ ​and​ ​billing​ ​charges, which enables​​ ​them ​to​ ​maximize​ ​their​ ​investment​ ​in​ ​Qube!​ ​without​ ​having​ ​to​ ​commit​ ​in  perpetual​ ​licenses​ ​that​ ​may​ ​go​ ​unused.

Read the full case study here: https://devops.com/case-study-time-series-helps-pipelinefx-customers-save-time-money/

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