Render Farm Management for Digital Media Pipelines



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By Chris Churilo

PipelineFX's Qube! Render Farm Management Software Solves Customer Problems


Meet grueling digital media deadlines without having to spend the capital to build and maintain your own render farm.

In order to render a 3D scene to a 2D screen is a very "bursty process."  One customer may need 10,000 cores one night and only 500 cores the next night. In addition,​ customers​’ ​deadlines​ ​are​ ​not​ ​variable, yet ​​the​ ​time​ ​needed​ ​to​ ​render​ ​each​ ​project​ ​is​ ​very different, based​ ​on​ ​the​ ​level​ ​of​ ​computer​ ​graphics,​ ​layers​ ​per​ ​shot,​ ​resolution​ ​of​ ​the​ ​rendered project​ ​and​ ​the​ ​number​ ​of​ ​frames​ ​per​ ​second​.​ ​To​ ​meet​ ​a​ ​deadline,​ ​customers may​ ​need​ ​to​ ​scale​ ​from​ ​500​ ​to​ ​1,500​ ​machines​ ​for​ ​three​ ​days.​ ​But​ ​after​ ​those​ ​three​ ​days,​ ​customers do​n’t​ ​want​ ​to​ ​pay​ ​for​ ​rendering​ ​licenses​ ​that​ ​are​ ​not​ ​being​ ​used.​ ​Their​ ​job​ ​is​ ​finished, so​ ​they​ ​should​ ​not​ ​need​ ​to​ ​pay!


PipelineFX​ ​has​ ​been​ ​able​ ​to​ ​help​ ​its ​customers​​ ​achieve​ ​maximum​ ​efficiency​ ​and​ ​optimize their​ ​existing​ ​and​ ​future​ ​infrastructure.​ ​The​ ​combination​ ​of solutions has​ ​allowed for​ ​metering​ ​and​ ​billing​ ​at​ ​minute-level​ ​precision.​ ​In​ ​addition,​ customers now have​ ​a​ ​real-time​ ​view​ ​​of​ ​their​ ​current​ ​usage​ ​and​ ​billing​ ​charges, which enables​​ ​them ​to​ ​maximize​ ​their​ ​investment​ ​in​ ​Qube!​ ​without​ ​having​ ​to​ ​commit​ ​in  perpetual​ ​licenses​ ​that​ ​may​ ​go​ ​unused.

Read the full case study here: https://devops.com/case-study-time-series-helps-pipelinefx-customers-save-time-money/

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